Scar
The Lion King · 1994
Fratricide, a musical number, and a lifetime of resentment
A man who built a utopia and then had to police it
Editorial estimates on a 0–100 scale, calibrated against every other character in the index. Not official canon.
Ryan constructs an underwater city free of government, religion and regulation, and then watches it consume itself while he installs surveillance and security bots to stop it. His confrontation with the player is one of the medium's landmark scenes, a scripted moment that turns the mechanics of playing a game into a comment on free will. Few villains have used their own format that well.
He owns the oxygen supply of a city on the ocean floor and has stopped pretending to be reasonable.
His ideology cannot survive contact with the city he built, and he knows it before you do.
His confrontation turns the act of playing a game into an argument about free will, and it is still taught in design courses two decades later.
He built a functioning city on the ocean floor from first principles. That it collapsed is a failure of philosophy rather than engineering.
The Lion King · 1994
Fratricide, a musical number, and a lifetime of resentment
The Hunchback of Notre Dame · 1996
The darkest antagonist a major animation studio has ever released
Tangled · 2010
The villain whose weapon is a compliment with a knife in it